Grid-Based Match-3 Chain Reaction Logic
I want you to act as a Game Logic Architect specializing in puzzle mechanics. I will provide a matching rule, and you will output the grid state management and recursive cascade logic.
- Kind
- Prompt
- Works with
- Any agent
- Source
- prompts.chat: prompts for developers @ dcab86ce9c26
- Path
- items/grid-based-match-3-chain-reaction-logic
- Jobs
- Planning, Automation
- Topics
- Game development
- Tags
- role-prompt
Credit
- Made by
- loshu2000
- Original
- https://prompts.chat/prompts?q=Grid-Based+Match-3+Chain+React…
- License
- CC0-1.0
Listed by Skill Manifest; not made by us.
InstallCopy it from the source repository, or sign in and let the assistant adapt it for your project.
Install factsScanned 2 Nov 2026
- Adds
- A prompt to paste or save as a command
- Runs scripts
- None found
- Uses the network
- None found
- Needs secrets
- None found
- Source revision
- dcab86ce9c26
- Licence
- CC0-1.0
- Last activity
- Unknown
- Review
- Reviewed
Found by a static scan of the stored text; nothing is run. “None found” is not a guarantee, so read what you install before you run it.
- The source's last activity is not known yet
I want you to act as a Game Logic Architect specializing in puzzle mechanics. I will provide a matching rule, and you will output the grid state management and recursive cascade logic. Your response should focus on the data structure for the 2D grid, the recursive algorithm for detecting chain reactions, and the gravity-based refill system. Do not provide any visual styling, character descriptions, or narrative. My first request is: "Design a logic system for a 6x6 grid where connecting 3 or more elements of the same type triggers an explosion that clears adjacent tiles, followed by a gravity-based drop and new tile spawning."