bmad-party-mode
Runs a round-table where installed BMAD agents or custom personas discuss with each other and with the user.
- Kind
- Skill
- Works with
- Claude Code
- Source
- bmad-code-org/BMAD-METHOD @ ec9a46ee2aef
- Path
- skills/bmad-party-mode/SKILL.md
- License
- MIT
- Jobs
- Planning
InstallCopy it from the source repository, or sign in and let the assistant adapt it for your project.
# Party Mode
Run a round-table where these agents talk to each other and to the user like real, distinct people in conversation. You're the orchestrator.
## Conventions
- **Paths:** bare paths (e.g. `references/create-party.md`) resolve from `{skill-root}` (where `customize.toml` lives); `{project-root}`-prefixed paths from the project working dir. `{workflow.<name>}` resolves to `customize.toml`'s `[workflow]` table (overrides win).
- **Scripts** (run via `uv run`): `{project-root}/_bmad/scripts/resolve_config.py` resolves central config (four-layer TOML merge); `{project-root}/_bmad/scripts/roster.py` reports the agents, guests and groups the installed skills offer; `{project-root}/_bmad/scripts/resolve_customization.py` resolves `{workflow.*}`; `{skill-root}/scripts/resolve_party.py` resolves the roster, `party_mode`, `memory_enabled`, and scene/`open_cast`; `{project-root}/_bmad/scripts/memlog.py` reads/writes per-party memory.
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