design-critique
Gives structured design feedback on usability, hierarchy and consistency for a mockup, screenshot or Figma link.
- Kind
- Skill
- Works with
- Claude Code
- Source
- Claude knowledge-work plugins @ 2574e29377c7
- Path
- design/skills/design-critique/SKILL.md
- Jobs
- Review, UI/UX work
- Topics
- UI/UX
Credit
- Made by
- anthropics
- Original
- github.com/anthropics/knowledge-work-plugins/blob/2574e29377c…
- License
- Apache-2.0
Listed by Skill Manifest; not made by us.
InstallInstall it from a plugin marketplace.
claude plugin install design@knowledge-work-plugins
Install factsScanned 2 Nov 2026
- Adds
- .claude/skills/design-critique/ (the skill folder)
- 1 file(s) the skill refers to
- Runs scripts
- None found
- Uses the network
- None found
- Needs secrets
- None found
- Source revision
- 2574e29377c7
- Licence
- Apache-2.0
- Last activity
- 1 Nov 2026
- Review
- Reviewed
Found by a static scan of the stored text; nothing is run. “None found” is not a guarantee, so read what you install before you run it.
- Only the main file is read; other files in the folder are not scanned
# /design-critique > If you see unfamiliar placeholders or need to check which tools are connected, see [CONNECTORS.md](../../CONNECTORS.md). Get structured design feedback across multiple dimensions. ## Usage ``` /design-critique $ARGUMENTS ``` Review the design: @$1 If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design. ## What I Need From You - **The design**: Figma URL, screenshot, or detailed description - **Context**: What is this? Who is it for? What stage (exploration, refinement, final)? - **Focus** (optional): "Focus on mobile" or "Focus on the onboarding flow" ## Critique Framework ### 1. First Impression (2 seconds) - What draws the eye first? Is that correct? - What's the emotional reaction? - Is the purpose immediately clear? ### 2. Usability - Can the user accomplish their goal? - Is the navigation intuitive? - Are interactive elements obvious? - Are there unnecessary steps? ### 3. Visual Hierarchy - Is there a clear reading order? - Are the right elements emphasized? - Is whitespace used effectively? - Is typography creating the right hierarchy? …