Sign in
Explore
Skills · SkillWeb & UIReviewed

prototype

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

Kind
Skill
Works with
Claude Code
Source
mattpocock/skills @ 24fe0ef7737e
Path
skills/engineering/prototype/SKILL.md
License
MIT
Jobs
Implementation, UI/UX work
InstallCopy it from the source repository, or sign in and let the assistant adapt it for your project.
# Prototype

A prototype is **throwaway code that answers a question**. The question decides the shape.

## Pick a branch

Identify which question is being answered, using the user's prompt, the surrounding code, or by asking if the user is around:

- **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a single shareable HTML file (free-play buttons plus tabbed guided walkthroughs) that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
- **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts, so getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

## Rules that apply to both
…